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Print Page - Non-existing kaho sprites

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Zeta on December 06, 2007, 03:38:21 pm

Title: Non-existing kaho sprites
Post by: Zeta on December 06, 2007, 03:38:21 pm
Is it 15 ads for kahos for sprites that already exist in Anthem as another forum of headgear,
or can it be something that doesn't exist at all on Anthem but has been released on RO?

Say I wanted
(http://i5.photobucket.com/albums/y164/azn_serpent1222/RO/untitled-1.jpg)
Would that be 15 ads?
Title: Re: Non-existing kaho sprites
Post by: the_undutchable on December 06, 2007, 03:45:10 pm
I have no clue...
Is it 15 from an already customaised kaho? or from an uncustomised kaho?

I think you'd need a headgear that already exists on anthem for it to be possible...
I think the GM's would need the coding for headgears from future patches since we're running Aegis...
Title: Re: Non-existing kaho sprites
Post by: Zeta on December 06, 2007, 03:49:55 pm
An uncustomized kaho costs 30 ads to change into an existing sprite and 40 to change into a nonexisting one.

A customized kaho costs 5ads to change into an existing kaho 15 for a nonexisting. x:
Title: Re: Non-existing kaho sprites
Post by: the_undutchable on December 06, 2007, 03:50:34 pm
Ah ok... i forgot the prices ^^
Title: Re: Non-existing kaho sprites
Post by: Skye4485 on December 06, 2007, 04:14:40 pm
deviling hat = ugly
Title: Re: Non-existing kaho sprites
Post by: Little Angel on December 06, 2007, 04:16:21 pm
waittt we have tat one ? i like it D
Title: Re: Non-existing kaho sprites
Post by: Skye4485 on December 06, 2007, 04:21:11 pm
(http://img215.imageshack.us/img215/6421/charsim2nz5.png)(http://img406.imageshack.us/img406/2263/charsimphpph5.png)
            yellow bandana              and                rabbit ears                 ftw
Title: Re: Non-existing kaho sprites
Post by: Little Angel on December 06, 2007, 04:22:47 pm
nice nice wat else u get
Title: Re: Non-existing kaho sprites
Post by: Skye4485 on December 06, 2007, 04:24:54 pm
http://ratemyserver.net/ro-character-simulator/index.php## (http://ratemyserver.net/ro-character-simulator/index.php##)
^char sim
Title: Re: Non-existing kaho sprites
Post by: Zeta on December 06, 2007, 04:30:21 pm
I was just using the deviling hat as an example >.>
Title: Re: Non-existing kaho sprites
Post by: Kain Alongrad on December 06, 2007, 08:16:36 pm
I saw a hat that looked like a cow skull. That would be sweet.
Title: Re: Non-existing kaho sprites
Post by: @schoLary@ on December 06, 2007, 08:25:54 pm
I saw some of them man they looked whacked out.
Title: Re: Non-existing kaho sprites
Post by: Khaos on December 06, 2007, 09:07:48 pm
Man, you guys are bringing in sprites that aren't even in this server.
Title: Re: Non-existing kaho sprites
Post by: toinks on February 01, 2008, 03:13:07 am
A GM response to this would be nice ;r
Title: Re: Non-existing kaho sprites
Post by: shane3x on February 01, 2008, 03:46:21 am
A GM response to this would be nice ;r

Bumping something from the start of december much?
Title: Re: Non-existing kaho sprites
Post by: Zeta on February 01, 2008, 04:40:42 am
O.o
Thread necromancy +1

Actually...I'm still curious about what "non-existing sprite" indicates.

Something that exists as a headgear in-game that isn't a kaho yet?
Or something that doesn't exist on this server at all yet.
Title: Re: Non-existing kaho sprites
Post by: Dolly on February 01, 2008, 05:28:38 am
I've wondered this too. Does it have to be an official headgear? Could someone just draw something on paint and have it kaho'ed? =.=
Title: Re: Non-existing kaho sprites
Post by: skith on February 01, 2008, 08:44:46 am
I don't think so since new hat sprite means new patch and new coding .... it means hard thing to do .
 @_@ we need to hear a GM answer about that /ok
Title: Re: Non-existing kaho sprites
Post by: Denia on February 01, 2008, 10:21:50 am
1. Official hats only.
2. We're not accepting any brand new new customizations of hats that do not exist on this server yet
3. We were testing but, they don't work correctly and error if we do not update the episode in order to implement the new hats.