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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Pixie~Stick on April 19, 2008, 06:59:44 pm
Title: lh3 / lh2 cards
Post by: Pixie~Stick on April 19, 2008, 06:59:44 pm
why arent they on this server o.o?
(just cuios
Title: Re: lh3 / lh2 cards
Post by: ShinigamiSama on April 19, 2008, 07:00:41 pm
We don't have the updates that give them
And when we do they'll probably be edited/removed since some of them are seriously broken, at least with this server's mechanics.
Title: Re: lh3 / lh2 cards
Post by: Pixie~Stick on April 19, 2008, 07:01:51 pm
oh so they come in a later episode?
kk thanks
Title: Re: lh3 / lh2 cards
Post by: ~Axle~ on April 19, 2008, 08:45:49 pm
Some Lh2 Cards are okay, But auto Nuema' and Autostrip are probably not going to be implimented
Title: Re: lh3 / lh2 cards
Post by: Baka Bara on April 19, 2008, 09:00:46 pm
Auto-pneuma.... delicious
Title: Re: lh3 / lh2 cards
Post by: haru88 on April 19, 2008, 10:56:47 pm
The card is for accesory, so it works for any class.
I hope GMs never implement it =3
why not?
Coz then all classes going screw those ones are based on ranged atks, like Snipers =/
Its totally broken =x
And you going make other classes being even more than Gods =x
Title: Re: lh3 / lh2 cards
Post by: Emi on April 20, 2008, 05:39:18 pm
I agree. Auto pneuma is horrible idea. Snipers have it bad enough as is.
Maybe the gm can make the cards much weaker, but still rare. It would be interesting to see cards that benefit certain classes. This would make finding lh3 cards fun. Maybe the sniper card can extend bow range by 1 or 2, or Maybe make Margaretha card give +20% holy light for accessory. It would be like a super power cookie card! :D
We can always use updates, maybe custom LH cards can be one of them.
Title: Re: lh3 / lh2 cards
Post by: haru88 on April 20, 2008, 06:33:16 pm
Just to all people know, card that provides you Pheuma or Strip armor are cards from Lh1 and Lh2, not from monsters from Lh3 Those cards from Lh3 are complete shit, they are not even good than a Poring card =P
Only card that can be usefull its Sinx card.
Im talking about NON-Mvp cards
Title: Re: lh3 / lh2 cards
Post by: ~Axle~ on April 20, 2008, 06:40:27 pm
Yeah, Cause being able to use level 5 cloaking isn't good. ;p I hope that was sarcasm. On a low rate, with a Paladin+LK card+Tao, I had over 150K HP. Since Devo still stays after you frenzy on a paladin (at least on that server) Just try killing that tank.:|
Edit: Just saw your Edit :<
Two or three Lh3 cards are broken as hell. Same with the Lh2 ones. Then there are some that are rather useless, Like the one that gives you a chance to find "clamsoup" or something like that.
Title: Re: lh3 / lh2 cards
Post by: haru88 on April 20, 2008, 06:44:44 pm
Yeah, Cause being able to use level 3 cloaking isn't good. ;p I hope that was sarcasm. On a low rate, with a Paladin+LK card+Tao, I had over 150K HP. Since Devo still stays after you frenzy on a paladin (at least on that server) Just try killing that tank.:|
Edit: Just saw your Edit :<
Two or three Lh3 cards are broken as hell. Same with the Lh2 ones. Then there are some that are rather useless, Like the one that gives you a chance to find "clamsoup" or something like that.
Fix'ed
And yes Merchant card let you do that shit ;3
Read normal LK card, sucks as crap, reduce str -6 and increse depending on headgear refination =O, rolf that is in total 4, if you get a +10 headgear[1], that is even worst than poring card ;3