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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Jet on February 17, 2008, 10:25:29 am
Title: Knight problem
Post by: Jet on February 17, 2008, 10:25:29 am
Well i am making a knight and i dont know if its important to change at 50 some of question came up then.
What Lv endure should a knight?
What lv magnum break should a knight have?
if anyone could answer me these 2 questions it would really fin out when to change and what job lv
Title: Re: Knight problem
Post by: Razer on February 17, 2008, 11:15:05 am
Just get enough mag break to unlock knight skills . Endure lvl 5 should be enough. Gravity nerfed the skill very badly by adding a cooldown between Endure spamming as a result is totally useless in mobbing. You just need Endure to open later skills , pehraps for the MDEF (LK stage) and basically just to get out of situations.