I like the idea, more like love the idea. Though doesn't it take up more ID's in the game?
I've seen IDs being mentioned a few times on the forums. So err, exactly how many IDs are left? 200ish would sound unhealthy... like we'd have to be very careful when we get new stuff from updates. /hmm
Title: Re: Item IDs
Post by: aone on October 26, 2011, 03:49:32 am
the number's infinite, since you just keep adding.
i think we're at 20k.
Title: Re: Item IDs
Post by: Trenticus on October 26, 2011, 04:03:39 am
the number's infinite, since you just keep adding.
i think we're at 20k.
Well I doubt it's infinite, since zeny apparently has a limit per character. I suppose it's as good as infinite then. =P
Title: Re: Item IDs
Post by: DeePee on October 26, 2011, 05:04:51 am
There isn't really a thing like too many ItemIDs. Gravity uses certain ID ranges for items. For example: 5-6k was used for older headgears. Nowadays they use 18-19k. 19k-20k is used for costume headgears. There are also ranges for weapon types such as bows, daggers, wands, etc.
Title: Re: Item IDs
Post by: DreamerP on October 26, 2011, 09:01:28 am
Were not limited on eAthena we were limited on Aegis because the system was outdated...which is why you had to delete something in order to add something back then.