I'm not so sure if it's a custom sprite or a change in the scaling of the sprite.
I have no clue what you meant by the second line. /hmm
1. Changing the GRFs to have an unfair advantage over other players IS illegal (or should be).That's what I also thought all the time. It's a kinda unwritten rule, since ... well, let's be honest, it's pretty hard to detect (unless the offender posts screenshots of himself doing it), since it's purely a client modification, and cannot be checked with any server side methods. The only effective counter-measure would be to encrypt the GRFs, and modify the client to only read those encrypted files, although that'll kill off pretty much any of the non-official spriters.
2. To make custom sprites at least you require 3 programs.Well, for the simple task of creating a drop icon that's bigger than the normal one, you'll just need one tool to open those files, a website reference for the name, and MS Paint, i.e. it'll take 5 minutes. I did it in 4. (http://i.min.us/ibDSSe.png)
3. No, your chara will most likely go to the cell where it dropped, it takes 1 real cell regardless of size. That's what I think tho.That's what happens. You'll be able to click on a larger icon from afar, but either way, your char will walk to the one cell it was dropped to and pick it up there. Well, and if you can't pick up the drop because you KSed and did not get the right to loot first, you'll get the error message as usual.
2. To make custom sprites at least you require 3 programs.Well, for the simple task of creating a drop icon that's bigger than the normal one, you'll just need one tool to open those files, a website reference for the name, and MS Paint, i.e. it'll take 5 minutes. I did it in 4. (http://i.min.us/ibDSSe.png)
Well, I just took the next best sprite I saw (Valkyrie Helm), exported it to BMP, enlarged it to 1000% its original size, put it back into the sprite file, and replaced the jellopy sprite. Muahahaha! SUPER GIGANTIC VALK HELM DROPS EVERYWHERE!!Well, for the simple task of creating a drop icon that's bigger than the normal one, you'll just need one tool to open those files, a website reference for the name, and MS Paint, i.e. it'll take 5 minutes. I did it in 4. (http://i.min.us/ibDSSe.png)
Well Fidelis, I did a whole spritesheet of a weapon once, it took me 3 programs Q>Q, Photoshop, a converter/sprite and other shit.
U TROLL U DID IT IN 4 QQ. (lol)
Off topic: What was the game name of your avatar?It's Cave Story!
Well, I just took the next best sprite I saw (Valkyrie Helm), exported it to BMP, enlarged it to 1000% its original size, put it back into the sprite file, and replaced the jellopy sprite. Muahahaha! SUPER GIGANTIC VALK HELM DROPS EVERYWHERE!!Well, for the simple task of creating a drop icon that's bigger than the normal one, you'll just need one tool to open those files, a website reference for the name, and MS Paint, i.e. it'll take 5 minutes. I did it in 4. (http://i.min.us/ibDSSe.png)
Well Fidelis, I did a whole spritesheet of a weapon once, it took me 3 programs Q>Q, Photoshop, a converter/sprite and other shit.
U TROLL U DID IT IN 4 QQ. (lol)Off topic: What was the game name of your avatar?It's Cave Story!
So, I've been poking around in the .grf's a bit with GRF Tool and Gryff... and I realize that all of the files are in korean, whereas the sprite bible on RMS is in... ascii?
So you need a converter or something... I have some 'gayconv' I downloaded years ago but that seems to only go one way... *somewhat lost*
Trying to understand how files go from the pack to paint and back. I don't have any fancy sprite programs.
A friend once got the hearts out of Fortune's Kiss for me and turned them into aura floaties, I wanna customize stuff too. >:
I'd like to see a phantom falcon~
The one who leaves Curly Brace will receive a beating.
I can already search through the files without having to extract them, even though I could easily, just they're in korean? /hmm So I don't know what's what..? or have any way to edit it.
The one who leaves Curly Brace will receive a beating.This x1000. What's the point of the game if you let Curly Brace die!? Brainfog, you bitch!
All of your modifications can't compete against my 1000% Super Valk Helm jellopies!!!
Also, Linmakana, I press button, but no peco. Why?
All of your modifications can't compete against my 1000% Super Valk Helm jellopies!!!(http://img816.imageshack.us/img816/7230/fidelisyunoenablepecosc.jpg)
Also, Linmakana, I press button, but no peco. Why?
All of your modifications can't compete against my 1000% Super Valk Helm jellopies!!!(http://img816.imageshack.us/img816/7230/fidelisyunoenablepecosc.jpg)
Also, Linmakana, I press button, but no peco. Why?
when i was farming for one hellpoodle card i did one similar for me.
instead of making the card huge, it adds something that lets me see the card in the middle of a pile of loot
still have to click in the tiny cell, where the shadow is, to pick up the card. It only allows me to see it better
nvm found
http://www.mediafire.com/?6q5u48x2433eaqv
You'd have to place it into your main folder and add the .grf to the data.ini.. but I'll try and make it easier. *extracts the files and puts them into a zip* Now just unzip this into your main folder and you won't have to mess with .grf's, they'll go into the data folder which overrides .grf.
http://www.mediafire.com/?le4rawaiiqplsbq
You'd have to place it into your main folder and add the .grf to the data.ini.. but I'll try and make it easier. *extracts the files and puts them into a zip* Now just unzip this into your main folder and you won't have to mess with .grf's, they'll go into the data folder which overrides .grf.Didn't work. Your folder names are not in the correct Unicode format.
http://www.mediafire.com/?le4rawaiiqplsbq
You need Unbollox to translate it.
You'd have to place it into your main folder and add the .grf to the data.ini.. but I'll try and make it easier. *extracts the files and puts them into a zip* Now just unzip this into your main folder and you won't have to mess with .grf's, they'll go into the data folder which overrides .grf.
http://www.mediafire.com/?le4rawaiiqplsbq
I've never uploaded any type of files before, so I just used the same site kurip used. I have firefox and adblock and recieved no such popups. I used GRF tool to extract the files into ascii? It worked for when I messed with some other sprites... .-.
I tested it right before zipping and uploading. You should only have to unzip it in then respawn/change map? http://www.megaupload.com/?d=0IMWLN52
I got the large high def one as well, both are working for me... maybe the problem with the uploaded files is the .zip? Could use .rar or .7z...
still no answer to weather or not this is legal. if it is. i so want to do this!It's not illegal. Just not liked.
1. Changing the GRFs to have an unfair advantage over other players IS illegal (or should be).That's what I also thought all the time. It's a kinda unwritten rule, since ... well, let's be honest, it's pretty hard to detect (unless the offender posts screenshots of himself doing it), since it's purely a client modification, and cannot be checked with any server side methods. The only effective counter-measure would be to encrypt the GRFs, and modify the client to only read those encrypted files, although that'll kill off pretty much any of the non-official spriters.
Well, I don't think it's THAT much of an advantage, since how often do you have to fight for cards, unless you compete against another team for an MVP... still, it's unfair, and thus, should not be approved.
http://img816.imageshack.us/img816/7230/fidelisyunoenablepecosc.jpg(http://i.min.us/idAYYi.png)
Well, that's what I THINK, keep in mind that I am not a GM anymore, so if the current GMs don't want it, it may as well be illegal and punishable. BUT, as I said, it's not really detectable, so ... even if it's illegal or not, players can use it without getting caught.still no answer to weather or not this is legal. if it is. i so want to do this!It's not illegal. Just not liked.1. Changing the GRFs to have an unfair advantage over other players IS illegal (or should be).That's what I also thought all the time. It's a kinda unwritten rule, since ... well, let's be honest, it's pretty hard to detect (unless the offender posts screenshots of himself doing it), since it's purely a client modification, and cannot be checked with any server side methods. The only effective counter-measure would be to encrypt the GRFs, and modify the client to only read those encrypted files, although that'll kill off pretty much any of the non-official spriters.
Well, I don't think it's THAT much of an advantage, since how often do you have to fight for cards, unless you compete against another team for an MVP... still, it's unfair, and thus, should not be approved.
Here's a .7z of the card pointer sprite, that I just overwrote my own data folder with and tested before uploading. Megaupload couldn't verify .7z's.
http://www.mediafire.com/?98v2um1119mo04n
Here's a .7z of the card pointer sprite, that I just overwrote my own data folder with and tested before uploading. Megaupload couldn't verify .7z's.
http://www.mediafire.com/?98v2um1119mo04n
Aight this one looks good and it's already in ASCII symbols, so no need to translate it anymore.
Others should be able to see it upon putting this in their RO folder. <:
I was wondering if I could edit my client, for example...
*Mods*
I personally would not suggest editing it in that way. One of the ways they mentioned to get it to work relies on the data folder, and the other may cause your client to not work at all. Editing your client to show maps in WOE, in my opinion would be against the rules.
since they were gonna show up in my fraps, i sent a ticket, woe and dungeon map mods are legal. i'll redo all the stuff in the first post later, but if anyone wants it:
*Mod*Quote from: SchrodingerFor the time, the mod is allowed, since we can't really police what a player does with their .grf, but like with any grf modification, we don't endorse it, and wouldn't recommend it, as any changes to the grf have potential to screw with something vital.
[data]
0=card.grf
1=abdata.grf
2=rdata.grf
3=sdata.grf