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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Trenticus on November 15, 2010, 06:17:58 pm
Title: Bloody Knight Card Effect
Post by: Trenticus on November 15, 2010, 06:17:58 pm
So my friends invite me to play some game called Ragnarok on this server called AnimusRO and quickly I'm hooked on the game. It's great to play with a group of 9 friends, fun to kill innocent skeletons in Payon dungeon, blah blah blah. My friend tells me about a site called ratemyserver.net and it tells me ALL the various cards, equips, etc.
I found the bloody knight card one day and I thought, "Hey, I like meteors to crash down from the sky when I'm mobbin n stuff" so I decided to get one :D I saved up enough zeny and finally had enough for a bloody knight card from a vender when I learned a startling truth: bloody knight does something totally opposite from what ratemyserver tells me.
So. Why is the bloody knight card been customized to do something lame when it should do it ought to do: use meteor rain 2% of the time? I've also noticed that the Injustice card is nerfed too as it should have a 5% chance of using Sonic Boom instead of 1%.
tl;dr Why was Bloody Knight/ customized to do something different? :'(
Title: Re: Bloody Knight Card Effect
Post by: Bagel-kun on November 15, 2010, 06:34:22 pm
was done a LONG LONG time ago and has to do with easy of 190 attack speed on this server and was thought to be a bit broken then but truthfully most people like that current BK its a rather nice card :P
Title: Re: Bloody Knight Card Effect
Post by: EmptyMoon on November 15, 2010, 06:36:00 pm
Back in the days, meteor storm spell casted from bloody knight card worked differently. Instead of humongous burning comets falling from the sky like original spell, they were blazing kittens plunging to the ground one by one, screaming "mew mew" helplessly as they reached closer to the green piece of earth. T'was a pitiful sigh. I almost quit because of this.
Thankfully, The Gms later changed the effect of this card permanently because they ran out of kittens.
the post below probably tells the truth.
Title: Re: Bloody Knight Card Effect
Post by: Trenticus on November 15, 2010, 07:05:18 pm
Blazing Kittens?! That sounds much more dangerous though. I suppose they had to nerf it for that reason! :o
What about Injustice Card? :-\
Title: Re: Bloody Knight Card Effect
Post by: Bagel-kun on November 15, 2010, 07:51:43 pm
probably just the attack speed thing 5 percent is alot when you have 190 aspd and damage can add up really quick expecially for already high dps classes like sins.
Title: Re: Bloody Knight Card Effect
Post by: NNV on November 15, 2010, 08:35:00 pm
Back in the days, meteor storm spell casted from bloody knight card worked differently. Instead of humongous burning comets falling from the sky like original spell, they were blazing kittens plunging to the ground one by one, screaming "mew mew" helplessly as they reached closer to the green piece of earth. T'was a pitiful sigh. I almost quit because of this.
Thankfully, The Gms later changed the effect of this card permanently because they ran out of kittens.
the post below probably tells the truth.
Lmao. The ultimate weapon!
Title: Re: Bloody Knight Card Effect
Post by: 0ur0bur0s on November 16, 2010, 10:24:36 pm
The GMs could've used puppies. ;D
They did the same with StormyKnight and its StormGust autocast chance.
Title: Re: Bloody Knight Card Effect
Post by: Bomber Will on November 16, 2010, 10:27:15 pm