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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Razer on November 01, 2010, 11:51:36 pm
Title: Closed
Post by: Razer on November 01, 2010, 11:51:36 pm
Quote
Twin Edge of Naght Sieger [3] Twin Edge of Naght Sieger [3] Flame Manteau of Naght Sieger [1]
Change log says the drop rates are adjusted for these ? Are these 100% drop then since even at 1X they are 90% drop rate each.
Title: Re: Seigers Drops
Post by: GoddessDigi on November 01, 2010, 11:53:53 pm
Hmm, I would say doubtful, but then again, it's really hard to get to him...
Title: Re: Seigers Drops
Post by: Haine on November 01, 2010, 11:58:46 pm
It was lowered to somewhere around 50% or so, nothing ridiculously low. Going to observe how you guys do and go from there.
Title: Re: Seigers Drops
Post by: Razer on November 02, 2010, 12:42:32 am
It should be 100% imo, Not only is it hard(even for the richest vets) to reach it but you can only do it once a week per char. If even iRO rates are 90% then why are we making it 50% ? Satan Morroc drops all of its stuff 100% of the times and its much much easier to kill with a fixed spawn and a memoable map. I could understand the 50% rates if the time limit was customized to 1 day instead of 7 or something.
Title: Re: Seigers Drops
Post by: Kane on November 02, 2010, 01:10:25 am
lower satan morroc loot as you wish xD.
Title: Re: Seigers Drops
Post by: Xia Xue on November 02, 2010, 09:42:32 am
It should be 100% imo, Not only is it hard(even for the richest vets) to reach it but you can only do it once a week per char. If even iRO rates are 90% then why are we making it 50% ? Satan Morroc drops all of its stuff 100% of the times and its much much easier to kill with a fixed spawn and a memoable map. I could understand the 50% rates if the time limit was customized to 1 day instead of 7 or something.
iRO rates are higher because they have it harder. They don't have MvP cards on every slot after all. Our rates are lower because it'll probably take just 1/4 as many people than on iRO to beat Naught. Maybe even less.
Title: Re: Seigers Drops
Post by: Razer on November 05, 2010, 03:55:34 am
iRO rates are higher because they have it harder. They don't have MvP cards on every slot after all. Our rates are lower because it'll probably take just 1/4 as many people than on iRO to beat Naught. Maybe even less.
Dont assume stuff.Only one party can be in at a time and it always is a max party. Lastly, The time limit is the most important reason why the drops should be 100%, Additionally, iRO has far more people then us so they have many more attempts per week at ET then aRO.
Title: Re: Seigers Drops
Post by: Valentin on November 05, 2010, 06:55:21 am
iRO rates are higher because they have it harder. They don't have MvP cards on every slot after all. Our rates are lower because it'll probably take just 1/4 as many people than on iRO to beat Naught. Maybe even less.
Dont assume stuff.Only one party can be in at a time and it always is a max party. Lastly, The time limit is the most important reason why the drops should be 100%, Additionally, iRO has far more people then us so they have many more attempts per week at ET then aRO.
I didn't make the rules. :(
And we just did ET with 8 man team. Bapho owned us at floor 75. :( :( :( :(
Title: Re: Seigers Drops
Post by: Haine on November 05, 2010, 02:33:56 pm
iRO rates are higher because they have it harder. They don't have MvP cards on every slot after all. Our rates are lower because it'll probably take just 1/4 as many people than on iRO to beat Naught. Maybe even less.
Dont assume stuff.Only one party can be in at a time and it always is a max party. Lastly, The time limit is the most important reason why the drops should be 100%, Additionally, iRO has far more people then us so they have many more attempts per week at ET then aRO.
ET is instanced, so multiple parties can be in there at any time. Also, the official re-enter timer is 6 days, 20 hours. Ours is just 6 days.
Title: Re: Seigers Drops
Post by: hunksurvivorx on November 05, 2010, 02:58:46 pm
duh, 90% or feel the big guilds anger ;3. whoah this server nerfs so many things =.=
Title: Re: Seigers Drops
Post by: Valash_Vrayr on November 05, 2010, 03:16:15 pm
What do you care though? All you're here for is to bitch about everything. :P
Title: Re: Seigers Drops
Post by: super priest on November 05, 2010, 03:20:58 pm
I like animus's nerfing, its what make this server so special and i like it :)
Plus try 90% for NS drops and see how it goes, you can get it, and and if you have the badest of luck you might try fighting him three or four times, maybe, to get his drop
Title: Re: Seigers Drops
Post by: Razer on November 05, 2010, 03:35:28 pm
iRO rates are higher because they have it harder. They don't have MvP cards on every slot after all. Our rates are lower because it'll probably take just 1/4 as many people than on iRO to beat Naught. Maybe even less.
Dont assume stuff.Only one party can be in at a time and it always is a max party. Lastly, The time limit is the most important reason why the drops should be 100%, Additionally, iRO has far more people then us so they have many more attempts per week at ET then aRO.
ET is instanced, so multiple parties can be in there at any time. Also, the official re-enter timer is 6 days, 20 hours. Ours is just 6 days.
I know its instanced - Maybe I used the words wrongly. I dont know - even with several sets of gears - unless people have several copies of same chars like say 2 bios or 2 high wiz or 2 snipers - there is no real way to get much out of this. The wait is a long time. Thing is to get people to dedicate that much time is difficult.
Also Haine I did not get any dark ash on passing floor 25. I dont think Ashes are working - Many people mentioned they had to climb their way up - should they DC.
Title: Re: Seigers Drops
Post by: G-Star on November 05, 2010, 04:13:36 pm
Lol don't lower SM drops it is still low on the quest one ...
Title: Re: Seigers Drops
Post by: Haine on November 05, 2010, 04:19:33 pm
I got them just fine when I went up, and so did the other individuals that I went up with.
Title: Re: Seigers Drops
Post by: hunksurvivorx on November 05, 2010, 04:19:57 pm
but you are retired how can you argue something like that o.0?
Title: Re: Seigers Drops
Post by: Tanis on November 05, 2010, 06:14:19 pm
I got them just fine when I went up, and so did the other individuals that I went up with.
\o.O/ I didnt notice at all
Title: Re: Seigers Drops
Post by: aone on November 05, 2010, 07:02:02 pm
i've been up 3 times--ashes work fine. you have to be present on the previous floor before everything is dead otherwise you won't get it--or something like that. we haven't tested extensively, we just make sure and wait for everyone to be on the floor before killing everything.
drops are fine. why should it be easy like 90% of everything else on this server? if anything, make it harder. :)
Title: Re: Seigers Drops
Post by: hunksurvivorx on November 05, 2010, 07:06:47 pm
rates: 5x5x3x if you already forgot
Title: Re: Seigers Drops
Post by: AL on November 05, 2010, 09:49:20 pm
Id say lower the drop rate. Those blades are no joke, they will be amazing in the hands of any good Sinx/LK
Title: Re: Seigers Drops
Post by: super priest on November 05, 2010, 10:32:33 pm
Why can't we just leave the drop rate as it is then? We will see how well the sword will come to be and if it's OP then nerf it a bit to were it won't be as strong
Besides, it will take a while from now to get one or two in the future and we will be ready if it is OP
Title: Re: Seigers Drops
Post by: DreamerP on November 05, 2010, 10:53:32 pm
Id say lower the drop rate. Those blades are no joke, they will be amazing in the hands of any good Sinx/LK
^
Title: Re: Seigers Drops
Post by: Razer on November 06, 2010, 02:49:57 am
For LK A nibel is better then those Blades - Unless the LK makes a violet fear which is purely for PVE.
TF will always be the better PVP Weapon then those blades. If at all People may use 1 sword + 1 dagger combo for PVEing - Doesnt seem bad to me ???
Title: Re: Seigers Drops
Post by: AL on November 06, 2010, 06:25:51 am
TF will not be better than those in PVP. This is due to the fact that the user has 4 elements at his disposal,(with both blades) out of which 3 do not have any animation/effect while switching.
Title: Re: Seigers Drops
Post by: Razer on November 06, 2010, 07:47:21 am
TF+EDP+LINK+Poison/Neutral/Shadow Water or Random endow + Sonic Blow = Win
Title: Re: Seigers Drops
Post by: AL on November 06, 2010, 08:40:10 am
You cant be EDP'ed all the time. If you consider a fair pvp duel between a twin fang sinx and a sinx with those two blades( maybe ddp or dds and a highly upped CK and IP) the blade sinx will win hands down. Link and sonic blow or dps with EDP has its downfalls, sonic is useless vs high flee classes, and crit dps can be easily countered. But a steady(non-crit) dps with an unknown element plus soul breakers in between, thats scary. These blades have good uses for pvm too, because of the element and the chance of def ignore. You would not need to run a racial def piercing dagger, you could use another like TTS glad and have HUGE dmg, at least when the def pierce procs. Overall, i still think that they should be made less easily available
Title: Re: Seigers Drops
Post by: Razer on November 06, 2010, 09:01:52 am
I think they are being over hyped just like irfirit rings and stuff like inverse scare.
Title: Re: Seigers Drops
Post by: The Mystic on November 06, 2010, 07:40:24 pm
I think they are being over hyped just like irfirit rings and stuff like inverse scare.
I think all we need to do is look at the proc rate? Besides you can only get it once every 6 days. (At chance.) Also you need a group of people and a pretty penny worth of supplies to finish it each time. (Depends on your setup.) It's not like they are gonna be dropping like hood [1] in niff.
Title: Re: Seigers Drops
Post by: Haine on November 06, 2010, 07:56:36 pm
I think they are being over hyped just like irfirit rings and stuff like inverse scare.
You cant compare those with these blades. Ifrit rings were hyped because people were unclear about how they worked, what skills spam more often etc. With these blades, there is no uncertainty. Its clearly the best mainhand dagger, a huge upgrade over mes/gladius. Mes[3]=120 atk Twin Edge of Naght Sieger [3] =160 atk Added to that, its elemental and has a chance to proc def pierce.
Still dont think they're good?
Title: Re: Seigers Drops
Post by: The Mystic on November 07, 2010, 10:44:56 am
I think they are being over hyped just like irfirit rings and stuff like inverse scare.
You cant compare those with these blades. Ifrit rings were hyped because people were unclear about how they worked, what skills spam more often etc. With these blades, there is no uncertainty. Its clearly the best mainhand dagger, a huge upgrade over mes/gladius. Mes[3]=120 atk Twin Edge of Naght Sieger [3] =160 atk Added to that, its elemental and has a chance to proc def pierce.
Still dont think they're good?
One downside would be they can't access neutral element anymore with the blade on. That means they either deal with whatever element N.S. wep they have or run endows. (Or poison enchant but easily predictable.) They do give Daggers a noticeable boost though. Duel N.S. swords might be pretty OP. Two different elements at the same time, Def piercing at 2x chance, Autocasting 2 different spells. (We all know the last one isn't important but still annoying.) As far as I remember elemental weapons don't carry elements over to the other. Nor did any elemental weapons have slots. (At least not as high as 3 of them.) So in theory Two N.S. blades would be Fire and Ice element at the same time. Also stackable with other smith made element weapons for even more randomness. So a SinX could run Fire/Ice + any other element weapon to stop most garment/armor reductions. Oh and a universal 40 atk or 80 if you wear two N.S. blades. Anyone thinking OP now?
Title: Re: Seigers Drops
Post by: AL on November 07, 2010, 10:53:53 am
I think they are being over hyped just like irfirit rings and stuff like inverse scare.
You cant compare those with these blades. Ifrit rings were hyped because people were unclear about how they worked, what skills spam more often etc. With these blades, there is no uncertainty. Its clearly the best mainhand dagger, a huge upgrade over mes/gladius. Mes[3]=120 atk Twin Edge of Naght Sieger [3] =160 atk Added to that, its elemental and has a chance to proc def pierce.
Still dont think they're good?
One downside would be they can't access neutral element anymore with the blade on. That means they either deal with whatever element N.S. wep they have or run endows. (Or poison enchant but easily predictable.) They do give Daggers a noticeable boost though. Duel N.S. swords might be pretty OP. Two different elements at the same time, Def piercing at 2x chance, Autocasting 2 different spells. (We all know the last one isn't important but still annoying.) As far as I remember elemental weapons don't carry elements over to the other. Nor did any elemental weapons have slots. (At least not as high as 3 of them.) So in theory Two N.S. blades would be Fire and Ice element at the same time. Also stackable with other smith made element weapons for even more randomness. So a SinX could run Fire/Ice + any other element weapon to stop most garment/armor reductions. Oh and a universal 40 atk or 80 if you wear two N.S. blades. Anyone thinking OP now?
A rich enough sinx ( and we have many rich sinx) would run DDP/DDS of the two blades as well as a normal DDP/DDS Mes.It is not essential to keep the blade on all the time. And thanks for reminding me about the skills, i completely forgot xD. Those two skills will be useful, and sinx run cast reduction gear anyways I dont think you can deal damage with 2 elements at the same time? not sure though
Title: Re: Seigers Drops
Post by: Razer on November 07, 2010, 10:57:42 am
A rich enough sinx ( and we have many rich sinx) would run DDP/DDS of the two blades as well as a normal DDP/DDS Mes.It is not essential to keep the blade on all the time. And thanks for reminding me about the skills, i completely forgot xD. Those two skills will be useful, and sinx run cast reduction gear anyways I dont think you can deal damage with 2 elements at the same time? not sure though
MAin Element will over ride I suppose. You can only have one element. Dual N.S swords have a big big issue. Unless you use a Chick hat or a Sidewinder card - you will not be able to double attack. And Sidewinder or a chick hat is a waste to begin with.
Title: Re: Seigers Drops
Post by: The Mystic on November 07, 2010, 11:08:44 am
A rich enough sinx ( and we have many rich sinx) would run DDP/DDS of the two blades as well as a normal DDP/DDS Mes.It is not essential to keep the blade on all the time. And thanks for reminding me about the skills, i completely forgot xD. Those two skills will be useful, and sinx run cast reduction gear anyways I dont think you can deal damage with 2 elements at the same time? not sure though
MAin Element will over ride I suppose. You can only have one element. Dual N.S swords have a big big issue. Unless you use a Chick hat or a Sidewinder card - you will not be able to double attack. And Sidewinder or a chick hat is a waste to begin with.
True. Forgot about the Double atk thing and swords. Would make a great sword for me though. (I use bapho on Sin) But They don't over ride each other. I've tested before, My DDP stayed neutral while the off-hand fire weapon got a boost. (Endows override both weapons, weapon elements do not.) I've tested many times but that was on aegis. Could be different for EA. Might need a retest. I can't get on atm so I'm not doing it xD
Title: Re: Seigers Drops
Post by: Eruruw on November 07, 2010, 11:38:33 am
You can have more than one element when the elements are not endowed. Try wearing different elemental daggers. Say you wear a water dagger and a fire dagger, if you attack something immune to fire but weak to water one dagger will miss and the other will hit for more damage.
However, if an element is endowed it affects both weapons.
Title: Re: Seigers Drops
Post by: Razer on November 07, 2010, 11:58:52 am
You can have more than one element when the elements are not endowed. Try wearing different elemental daggers. Say you wear a water dagger and a fire dagger, if you attack something immune to fire but weak to water one dagger will miss and the other will hit for more damage.
Yup thats how it works. Endow basically makes both weapons the same element. So using 2 fire damas is same as using 2 random damas with a fire endow.
Title: Re: Seigers Drops
Post by: The Mystic on November 07, 2010, 12:49:15 pm
You can have more than one element when the elements are not endowed. Try wearing different elemental daggers. Say you wear a water dagger and a fire dagger, if you attack something immune to fire but weak to water one dagger will miss and the other will hit for more damage.
Yup thats how it works. Endow basically makes both weapons the same element. So using 2 fire damas is same as using 2 random damas with a fire endow.
lol @ contradicting statements.
Title: Re: Seigers Drops
Post by: Razer on November 07, 2010, 02:12:30 pm
Sorry I got confused earlier :) But yes that is how it works. I remembered the incident when using 2 Fire damas yielded higher damage then using just 1 fire +1 regular.
On topic, I dont see the supply fast enough to merit a drop nerf. It is worse then a 12 hour spawn - I am pretty sure the blades will come out at extravagant prices. The Manteau is nice but Nidds garment will be much better.
Title: Re: Seigers Drops
Post by: The Mystic on November 07, 2010, 02:43:06 pm
Sorry I got confused earlier :) But yes that is how it works. I remembered the incident when using 2 Fire damas yielded higher damage then using just 1 fire +1 regular.
On topic, I dont see the supply fast enough to merit a drop nerf. It is worse then a 12 hour spawn - I am pretty sure the blades will come out at extravagant prices. The Manteau is nice but Nidds garment will be much better.
A 12 hour spawn? Are you kidding? A 12 hour spawn is a Godsend compared to a 6 day waiting period. No Comparision.
Title: Closed
Post by: Razer on November 07, 2010, 02:50:42 pm
It takes 120-150 mins on average to beat Anthwein. I ll assume 150 mins for full tower win. Only a handful of people can beat the tower. Even with superhuman abilities - I doubt anyone has the juice to do more then 2-3 runs a day switching chars . I am sure everyone in the team would atleast want 1 Seiger drop per run. Lets take 3 runs per team with switcherooing of chars and 5 drops obtained from those runs. It would mean that only 5 team mates get the drop . For those who need Seigers drops but dont have the friends for the tower. Buying is the only option. I am seeing the Seiger drops at 150M+ prices for sometime.
Lol, I suppose this would encourage character trade. Anyhow thread closed for now.